Mike MacDonagh's Blog

Somewhere in the overlap between software development, process improvement and psychology

3D kung fu experiments

I’ve talked before about how Software Development is like Kung Fu, and since I do both I thought I’d have a play with some 3D modelling. First I tried creating a metallic surface, accentuated with bump mapping (best viewed in HD on repeat):

then I moved onto using bone deformations to try and get human looking movement from a non-human object (again with lots of metal and reflections just for teh lulz, best viewed in HD):

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